
Tone of Voice
Sony does not define PlayStation as a luxury brand, but it is visioned as a premium experience. The brand's tone of voice is dynamic, innovative and forward looking. It aims at embarking the gaming community on immersive experiences offered by PlayStation products and services.
Project by
Joel Samuel
Jennifer Sophia Meyn
Jasmehar Kaur
Kartik Richharia
Target Audience
The brand's target audience broadly falls between the ages of 15 to 40; people who are interested in diverse gaming experiences, immersive storytelling and cutting-edge technology.
Introducing 'Where You Are.'
Bring the games to life by creating a sense of imagination (using visuals from daily life) through popular game interfaces that the audience is familiar with. The tagline 'Where You Are.' is used to create the narrative of being immersed in a game to the point of actually living it.

Pre Buzz I Phase 1 - Preparatory Phase
Social Media + Print Advertisements




Mockups by Jennifer Sophia Meyn
Pre Launch I Phase 2 - Engagement Phase
On site mirror installations introducing the campaign tagline 'Where You Are.'



Launch I Phase 3 - Core Phase
Media + Print Advertisements + Banners




Introducing banners hidden within the gaming world into real life and initiating a social media treasure hunt, rewarding those who correctly guess the games.



Billboard Mockups by Joel Samuel
Sustenance I Phase 4 - Enduring Phase
Ambient Innovations + Social Media Engagement




Media Advertisement by Kartik Richharia